=================================================================
                    Valentine's Day Gift
                  	By: Xiamara
=================================================================

1. Description/Use
2. Texturing Tips
3. Known bugs/issues
4. Credits
5. Usage
6. Contact/Other

=================================================================
1. DESCRIPTION/USE
=================================================================
Travel to the Tiber Septim Hotel in the Talos Plaza District of the Imperial City (look to the left of the front desk).  Someone has left your character a box of chocolates!

The chocolates are ingredients, so you can mix them into potions if you want.  The chocolate Azura's star will give off light for 62 seconds after you eat it.

This is by no means a serious mod, lore friendly, or particularly useful.  This is just something done for a little holiday themed fun.  I used to play Ultima Online and it was cool to log on during a holiday and get some themed gifts, so I thought why not try something for Oblivion?

Poly count:
Azura's Star 18
Rainbow Sprinkle and Rasberry Swirl 20
Mint & Strawberry Creme, White Rose 38
White Chocolate Pearl and Ironwood Nut crunch 41
Pink Truffle and Moonsugar Sprinkle 41
Heart box top and bottom 304 each

Fat and calorie count: 0

=================================================================
2. TEXTURING TIPS
=================================================================
When creating your own textures, you will need to create a normal map for each one.  Without the normal map, the mesh may appear dull or black in game.
Here is a great tutorial by Shiraishi on how to create normal maps for your textures: http://cs.elderscrolls.com/constwiki/index.php/Normal_Maps_Basics
Here is a link to where you can download the NVIDIA Normal Map Filter Plugin for Adobe Photoshop: http://developer.nvidia.com/object/photoshop_dds_plugins.html
Please also be careful that you do not include any underscores _ in your main texture's file name.  Only your normal map should have _n at then end of the name.  When the _ appears in the main file name, somehow the game gets confused and does not recognize which file is the normal map.

=================================================================
3. KNOWN BUGS/ISSUES 
=================================================================
The heart box top and the chocolates use havok borrowed from original Oblivion items.  So, if you run up to them or get too close they may shift or fly off into different directions, just like other havoked items.

=================================================================
4. CREDITS
=================================================================
Meshes and textures: by Xiamara

=================================================================
5. USAGE
=================================================================
Please feel free to use these meshes and textures in your own mod.  However, please mention me in the credits as the original creator of the meshes and textures.

=================================================================
6. CONTACTS OTHER
=================================================================
Please send me any comments, suggestions, bugs, questions, or anything else by sending me a Personal Message (PM) to Xiamara at the official Elderscrolls Forums:  http://www.elderscrolls.com/forums/ or at the Canadian Ice forums: http://canadianice.ufrealms.net/forum2/index.php

Thanks to the Morrowind and Oblivion modding community for their help and advice.  Thanks to Bethesda for a great game.



