Name: Pinevale
Version: 1.0
Date: 7/22/2008
Category: Buildings
Author(s): Ruikuli
Source: 

Description
===========

This is a village high up in Jerral mountains with 
6 houses and an inn. Every house (except the buyable house) 
contains 1 or more NPC's. There's a marketplace with 3 merchants 
and there are total of 3 shops in Pinevale.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.





Known Issues or Bugs
====================
None known.

You must have border regions disabled to enter the village. No, that border region
mover mod doesn't work on this case, at least not for me.

History
=======
1.0, 2006/10/28 - Initial release.

Contact
=======
Examples:
You can find me on Oblivion's real estate as 'Ruikuli'
You can find me on TESNexus as 'Ruikuli'


Credits
=======

Examples:
Thanks to Bethesda for creating Oblivion.
Thanks to Oblivion's real estate for encouraging.
Thanks to Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Oblivionstorymaker for beta testing and compliments.
Thanks to Texian for his static water meshes.

Tools Used
==========
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod.

